Wednesday, May 8, 2013

Mega Man X



Mega Man X

AH YEA, Mega Man X, one of the greatest games of it’s time, so great that it eventually spawned many a game, some of them… NOT so great, some of them not even having Megaman as the main protagonist. Don’t act like you don’t remember all the Zero themed Games, who could forget running around as the android with the longest ponytail in existence cutting down mavericks with his bad ass saber? Now I know a lot of you are wondering why I decided to do Megaman when there are so many other great games out there. I picked Mega Man X because it’s the ONLY GAME I 100% completed when I was child, before I never bothered to care about 100% completing games. I know this game like the back of my hand, and have played it more times then any game in existence PERIOD.  If you need any other reason… It’s Mega Man… If that’s not enough for you, you didn’t have a childhood, and should probably stop reading. ANYWAY, without further delay how about we jump into the Game shall we.

Development

Mega Man X (Rockman X) like all of the Mega Man games was developed by Capcom, except X was first of Mega Man game to be developed for the Super Nintendo (SNES), and the first Mega Man X game. Originally a spin-off of the original Mega Man games (Rockman) that started on the Nintendo Entertainment System (NES) *If you weren’t aware by now, that is why it’s the system is called the NES. I know it’s a no brainer, one would think right. You have no idea how many people actual DON’T know this.* Mega Man X was first published in Japan in December of 1993 and was released in NA and Europe the following year. With Nintendo moving on to more advanced gaming hardware, developing Mega Man X meant reinventing Mega Man through gameplay and a more mature storyline while still maintaining the basic concepts on which the Mega Man Franchise was built. After all, without what made Mega Man a great game, could it even be called a Mega Man game?

Presentation

Taking place a century after the original Mega Man series, Mega Man X is set a futuristic world populated by both humans, and robots known as “Reploids”, robots capable of thinking, and feeling just like humans, without programmed limitations. I know scary thought right? If they are like humans, what if they become destructive, prone to violence, an criminal activity, after all, they are obviously NOT human, they are robots with human behavior, so how will a human stop them. Well that was thought off, these Reploids who do such are called “Mavericks”, and our protagonist X (Mega Man X) is a member of a task force called “Maverick Hunters.” That’s right, it’s X’s job to hunt these Mavericks, and put them down PERAMENTLY, with the Help of his partner Zero, and eventually Axel (much MUCH later in the X story line) X fights to thwart the plans of Sigma, a powerful Maverick Leader, who wishes to bring about the extinction of mankind.  Much like the previous Mega Man games, X is your standard Action-platform game, X must complete a set of eight, initial stages, jumping, and shooting his way through until he finds the leader of said stage and defeats him. Defeating the Maverick at the end of the stage grants X a new power to be used through his X buster, this power can be toggled/cycled through, as you will get 8 in total. However Mega Man X adds a number of new features that changed the initial gameplay mechanics of the Mega Man series. These include dashing, scaling walls, and new armor attachments which each grant special abilities.

The History of X

Dr. Thomas Light
Now before we jump into the plot and story, I want to cover the history of Mega Man X. Why you may ask, well because X isn't Mega Man, they are two completely different androids. Mega Man *Rockman* was created by Dr. Thomas Light *Dr. Wright in japan*, to be a humanoid robot with an advanced artificial intelligence, so advance that he was able to make choices and decisions based of vague commands and directions. X is no Mega Man, He is MEGA MAN X, He was designed by Dr. Light to be the FIRST of a new generation of humanoid robots. X being of a much more mature design then Mega Man, is a bit more detailed. Physically, he appears to be much older thus taller the Mega Man, appearing to be in his late teens or at the oldest his early twenties. His upper chest is covered by an armored chest plate, his shoulders are also armored, and his helmet while similar in design has sharp edges and a red crystal where Mega Mans Square-like protrusions would be. X’s buster or his X buster while similar in design, no longer has a gauge on it, and his feet appear to be armored as his legs don’t seamlessly flow into his feet as they did with Mega Man. X's eyes are also a different color as Mega Mans eyes are Blue, X's however are green. Just look below for and see for yourself, Mega Man is on your left, Mega Man X is the bad ass over on your right.

Mega Man X
Mega Man




















X’s creation at the hands of Dr. Light  would began some time during the later days of the original Mega Man series, to be more exact, sometime during Mega Man 10, no not Mega Man X that’s the game we are talking about now, Mega Man 10 is a completely different game, come stay with me. Sadly no precise dates were given as to exactly when X was created. He was created to have a unique system, one which allows him to think, to feel, and to act completely on his own. However fearing that he could, one day, be a threat to the world because of his inexperienced circuits *immaturity*, Light sealed him away in a capsule that would test the reliability of X’s circuits *to prove his maturity and test if he was ready for the world.* Sadly these test would take 30 years to complete, Light knew he would be gone long before the test could finish. With this in mind he recorded a warning; addressed to anyone in the future NOT to open the capsule until the test were completed. In September X was sealed away to begin the testing.


Dr. Cain
Eventually X would pass all the test prepared for him by Dr. Light, and would be found in the year 21XX *by cain's logs, it is possible that this is the year 2114 or later, if so it took X 100 years to pass the test of the capsule not 30 meaning Dr. Light was right to be worried, X was not ready to be released into the world.* The scientist that found X was none other than Dr. Cain. Cain not being an expert in robotics, *he is a archaeologist* such as the likes of Dr. Light, was astonished by X. He had never seen anything like him, nor he had never seen such design specifications like those left by Dr. Light on his computer, even with it being a century later, they were still more advanced than anything the world had ever seen. From this Cain, with the help of X, began to develop his own version of next generation robots. These robots were called Reploids, sadly he should have left well enough alone, because as I stated the fool was an Archaeologist.  Unlike Light, Cain did NOT test the circuits of his newly developed androids. This is apparently an oversight, one only an amateur of Cain’s level could make. *I mean seriously common sense, if X spent 100 YEARS in a capsule when it was supposed to be 30, what makes Cain think that he, someone who isn’t even on Lights level could create a duplicate of his work, and it NOT need to receive this same testing. I mean the design specifications Light left blew Cain’s mind right, he could barely understand them, an even a century later they were still more advanced than anything he had seen before, which means any advancement that was done in robotics STILL don’t measure up to Lights work. With that any improvement made to the circuits would still not be paramount to Lights design, which means that nothing was done that removed the need to test the circuits of these androids. Which means the testing is STILL NEEDED.* Sorry about that mini rant, moving on. Because of this fools oversight, over time more and more of the Reploids began to act “strange” and eventually became violent, and destructive, attacking humans, and even other weaker Reploids.  These Reploids were deemed “Mavericks” and, as more and more Reploids began going Maverick, the human’s decided to create a department, which would be tasked with dealing with them, the Maverick Hunters.


Sigma (in back) Vile (left) Zero (right) & X
X feeling responsible for this situation, *even though he is clearly not.* joined the Maverick Hunters and became part of Sigma’s 17th Elite Unit. Maverick Hunters were ranked based of performance, and skill in battle. Sadly while other hunters such as Sigma and Zero rose to higher classes, X remained a B – Class, many say this is due to his tendency to hesitate in battle, never fully committing himself to the task at hand. I SAY it’s because unlike Sigma and *Zero is a completely different case all together.*, because X’s circuits were tested properly, His isn’t prone to mindlessly beating someone’s head in.  Either way due to his tendency to not fully commit in battle, many hunters such as Vile looked down no X, seeing him as weak. However the truth is that unlike Cain’s horrible side show freaks, X has “limitless potential” should he ever decide to use it. Sigma saw this, as did Zero, and Dr. Cain himself.

The Day of Σ

While fighting as a member of Sigma’s Elite Hunter Unit 17, X made a great many friends, particularly, the S-A Class hunter Zero. The Hunters didn’t just hunt Mavericks; they also fought against the Mechaniloids, robots of lesser intelligence then Reploids, who were attacking Abel City. During one of the battles against the Mechaniloids, Sigma noticed that X refused to use his weapons if it endangered an Ally. Sigma took this concern to Dr. Cain, who in turn told Sigma that X’s concern for his Allies is what makes him so advanced. It is then that Sigma becomes so obsessed with X.

Meanwhile X and Zero started to look into the Mechaniloid attacks on Abel city. They eventually find that a hacker has been causing Mechaniloids outbreaks throughout the city. They soon trace the signal that is being sent to Marverick Mechailoids, and find that it is coming from none other than Sigma. X and Zero try to stop Sigma but are beaten in the attempt which allows Sigma to escape. Sigma eventually turns all his lieutenant’s Maverick, and launches a full scale attack on Able City, leading into Mega Man X.

See I was going somewhere with all that lore, it wasn’t just because I feel that if you’re going to play a game with a story that you should probably know the story of the game. If you stuck it out, and read all that, you’re a champ, and deserve a cookie… sadly I still have yet to receive any cookies, so you will have to make do with my heartfelt thanks, lets move on shall we.

Plot and Story

Lucky for you the Story of this game is linked closely to X’s history, so all you need to know is the plot. Mega Man X takes place in the 22 century, 100 years after the Mega Man Series. Sigma has launched a full scale attack on Abel City and X alongside Zero are trying to stop him. *No you don’t play as Zero but he does make an appearance in this game.* While on the first mission X encounters Vile, piloting mechanized Ride Armor. Unable to be Vile, X is saved by Zero who forces Vile to retreat. Zero then offers X some encouraging words, and from there X proceeds to hunt down Sigma’s eight lieutenants. Sounds simple enough right?

Gameplay

Like the original Mega Man games, Mega Man X uses the same basic principles, but with many added options. You take control of X, and after completing the intro stage, you Jump, Dash, wall climb, and shoot your way through 8 various levels over spikes, giant holes in the ground, up walls, and from platform to platform, till you find yourself face to face with the Maverick who leads the area. What order you complete these 8 stages in is entirely up to you. If you want to wreak this game you will do each boss in a particular order, as you will soon learn that the bosses have weakness's to X's newly gained powers, powers he gains from beating the other Mavericks. In hopes that someone new who hasn't played this game, will pick it up and play it, I WILL NOT tell you the order in which you need to kill the bosses, as half the fun is figuring it out for yourself. I know i took pride in finding it out for myself, I feel you should too. 

X’s abilities are similar to Mega Man’s, such as you know running, jumping, and charging his X buster. HOWEVER X is capable of so much more then Mega Man, one feature is the ability to kick up, slide down, and jump off of nearly any wall, also there is no Rush, yep the dog is gone, and you don’t miss him, not like X needs him, He is better than Mega Man in every way imaginable. The most prominent feature has to be X’s armor upgrades. Throughout the various levels are four Capsules, hidden off the main path. These capsules contain a holographic message for none other than the OG gangsta Dr. Light; he leaves you a message explaining the upgrade then fades away. Step in the capsules to receive a upgrade to X’s helmet, legs, armor, or X buster, there is one capsule for each upgrade. Each upgrade changes comes with it’s own advantage.

The leg upgrade allows for X to dash, and do a dash jump, the ability to jump further by dashing then jumping at the end of your dash.

The chest upgrade halves any damage X takes, an looks pretty fucking sweet.

The helmet upgrade allows X to break blocks like Mario by hitting them with his head. Besides this like the chest it’s very stylish, and completes the set.

The X buster upgrade is by far the most important, it allows X to charge his X buster to a third level, oh yeah did I forget to mention that for the first time ever, X can super charge special powers he gets from defeating the Mavericks in each stage? This is the needed to collect all the heart tanks, and sub tanks, and they are need to get the 5th and final upgrade. What is that, I’m not going to tell you just yet.

Once you got em all not only will you be ridiculously stronger *don't let it go to you head you can still die EVEN WITH all the upgrades,* but you will look like this. Nice right, much better looking then Mega Man right? * Ironically enough in the cover of the game the X buster is on X's other hand. It changes depending on what direction he is facing in game.*


Now if you have noticed X does not have a super large heath bar like Mega Man, instead X's heath will grow as he collects Heart Tanks. There is 8 of them, and in addition to these heart tanks, there are also Sub tanks, 4 to be exact, which you can collect. The sub tanks will fell up automatically as you continue to get health capsules *not heart tanks, health capsules* these sub tanks need to be used before you hit zero hp.

Level Design





Taking advantage of the SNES’s 16 bit graphics, Mega Men X’s level Design is similar yet vastly different from the previous Mega Man games. Allowing for X’s new abilities to really shine here. They are a lot more vibrant, and much more detailed. Why wouldn’t they be? After all this game was released on the SNES which in its time was one of the best consoles around. Each level has something active or fluent about it, an many of them undergo drastic changes depending on which Maverick boss you defeated.




Boss fights
A major element in Mega Man X is the boss fights. Each one requires you use X’s abilities such as wall climbing and dashing, even jumping that the right moment to avoid damage. There are several mini bosses in this game, but we don’t care about them right. The bosses we are talking about, are those traitors to the Maverick Hunters, the 8 Leaders of each stage, and Sigma Himself, oh and that annoying as spider, and Vile, seeing as in X WHO EVEN WITH ALL HIS UPGRADES STILL CAN’T BEAT VILE, and is saved by Zero again. As I stated above, each boss has a weakness, when you find it out, taking them out is that much easier. The bosses are as listed: Vile, Chill Penguin, Spark Mandrill, Flame Mammoth, Storm Eagle, Armored Armadillo, Launch Octopus, Sting Chameleon, and my least favorite…Boomer Kuwanger. Inside of Sigma’s Fortress you fight Bospider, fucking pain in the ass… Rangda Bangda, D-Rex, VelGuarder and lastly Sigma. These boss fights aren’t particularly hard, unless you’re fighting the got damn spider… You really only need to kill the first 8 for the part I’m about to cover next. Below i'll explain how to fight the first 8 without using the proper power ups. For the rest i'll explain with the proper powers as i'd be nuts to fight them with out tem.

Vile 

This guy doesn't much care for X, he thinks he is weak because X shows compassion. Sigma freed him from prison before the invasion, and now... now we have to kill him.














Chill Penguin

Probably the easiest of the 8 that you have to fight, first off you will notice the room is pretty small, no worries since you will spend most your time on the wall, he shoots Ice out his mouth, blows cold breath that makes ice penguins then jumps on the hook on the ceiling to blow them in your direction, just climb the wall and shot him at any possible opening. which there will be a lot off. He will jump around from time to time, and slide on the floor, both are easy to dodge, like is said, not really that hard of a boss fight.









Spark Mandrill

Not that hard of a guy, climbing the wall and jumping off is a good way to dodge him if he is dashing at you to punch you. He will jump on the ceiling hand climb around, just climb the wall and hit him with a charged shot. If he slams on the ground he will send two balls of electricity going around the room jump over them, not much else to say here.










Flame Mammoth

From the start Flame Mammoths room is a bit bigger then the rest. His floor is a belt that moves, he controls what direction it goes and will shift it periodically through out the fight.  You DO NOT want to be on the ground when he lands from jumping as it stuns you, you want to be on the wall on the opposite side of where the belt on the floor is pulling you, this will let you fire off charged shots as he jumps and gets pulled away from the wall when he lands, If he shoots fire bolts from his hand gun, don't worry if your on the wall they won't hit you. If your brave you can try ground combat dashing around under him when he jumps, but keep in mind i'm covering these fights without any power ups.




Storm Eagle

First off you will notice that there are no walls here, that's right, this is a death match where anything goes, and your friend Storm Eagle here, he runs this ship... well whats left off it. He will start off flapping his wings, just run in his direction, and shot off a few rounds. Try to stay as far away from the edge of the field as you can, because you can and WILL be pushed off if you flirt with death, and being to close to the edge is flirting with death. If he flies up, get ready bob and weave, as he is going to start diving from the sky. Charge up you X buster between shots and give him a few good ones.  if he hits you with his tornado run at him don't jump, don't let him push you to the edge. He will soon decide to throw.. what looks like... an egg at you, when it hits the ground it hatches and small creatures fly at you, kill them. Keep this up and eventually you will kill him.




Armored Armadillo

Back to small room, first thing you need to know, is sitting still or climbing the wall might not be a good ideal, wait until he moves then act. If he gets ready to start rolling off at you, you need to bob and weave as he will bounce all over the room, if he is shooting at  you with the gun mounted in his head climb the wall. As soon as you find a opening start shooting, eventually he will block with his shields on his arms, keep shooting. when you have him like this if he shoots at you just jump them and keep shooting don't risk a charged shot, if he rolls climb the wall drop down and keep shooting, eventually he will die too.


Launch Octopus

Ah Launch Octopus, good thing X can breath underwater, because that's where you will fight him.   Launch Octopus shoots rockers, he will jump around a bit and shoot them as he jumps or stand still and shoot them, either just open fire. if he is jumping around try to dodge and shoot anything that might hit you or jump it.  The wall isn't where you really wanna be, if by the off chance you are there when he jumps up and makes a tornado you will be in pretty bad shape, if your on the ground keep running the opposite direction. wash rinse repeat till he blows up.






Sting Chameleon

Stings room is a little bigger then most, but not by much, first thing to take notice of is his tongue, notice how far out it goes from his head, this will help in you fight. If he jumps on the ceiling start moving, he will make spikes fall. He will generally blend in to the background, there isn't much you can do here, though i urge hyper vigilance. He will make a sound when he is about to reappear, move away and shoot him as quickly as you can, He is going to try and hit you with his tongue, you should have seen his tongues reach when the fight started. If he appears in the upper right corner of the room he will fling green spines at you, they are easy to dodge, climb the wall and shoot him. Wash rinse repeat till he is dead.

Boomer Kuwanger

Boomer fucking Kuwanger, i hate him so much, his level is ridiculously annoying, he how ever is a push over. He will generally dash at you, throwing his horns at you, like a boomerang.  wall climbing is pretty much a given here unless your gutsy,  he is easy enough to dodge. I didn't take long fighting him think it was  1:13 seconds.  He will phase around, but not really a threat, his level is just annoying as hell. Just hit him with some charged shoots when he presents a opening then take back to the walls, we will eventually die like the rest of them.







Bospider

This is a particularly annoying boss fight. to start there are four vertical wires in this room, throughout the fight  horizontal wires will stick out connecting the four, and Bospider will drop down zig zagging through the wires. What makes this fight a pain in the ass is the speed at which Bospider drops at, She is really fast, and you can only hit her when that big red jewel is showing. My advice equip your Ice gun, and keep dashing, when she is about to land, shoot, doesn't matter what direction just shoot, it will bounce off a wall and hit her. sometimes you will get lucky as there will only be on wire connecting her from her lane to the others and it's near the bottom, this allows you to see just where she will end up at as she won't have time to change lanes on you, set yourself up and hit her with a REGULAR charged shot. Eventually she will drop baby spiders, this is why i call Bospider a woman, men (Storm Eagle aside) don't have babies. The babies are a distraction, try to stay focused on her.  keep this up and Bospider will eventually meet with a burning death via explosion... just like the rest of her Maverick friends.

Rangda Bangda

Rangda Bangda is a wall who attacks you with is eyes and nose. Use Sting Chameleon powers here, shoot his blue eye as it floats around be aware of where you are because the wall here close in, you want to be off the ground as you can get pushed into the spikes in the floor and die. When he closes in the walls shoot his nose as it floats around.  As for his red eye, treat it as you would his blue eye, if it move just shoot it when you can. Destroy each piece of him to kill him, pretty easy boss fight.

D-Rex

This is a pretty odd fight as D-Rex has both a top and a bottom that can move separately. DO NOT get caught in between the two, he will drop down on you, and it will hurt. He will shift his body around form side to side trying to hit you against the wall. Equip the power you got from killing Boomer and take him down, he is a fairly easy boss, i bet him in 1:08 so it shouldn't be that hard for you to do it.















Velguarder

Here is the deal, before you fight Sigma, you have to beat his dog, this is a pretty straight forward fight, i used the ice gun to make sure i got him even if he was jumping off the walls, he died in less then 1 min. Pretty much it's that simple. Keep shooting the Ice gun, you will almost always get a hit in, an try to make sure he doesn't land on you when he runs off and jumps off the walls. also he spits fire, and these bolts of what might be ice or electricity, i don't know i never got hit by em, He died to fast to actually try anything different lol.

Sigma

Finally we are ready to fight Sigma, oh joy. After killing his dog Sigma his stricken with grief, he loved that dog, who were you to take it away from him. He pulls out a green light saber and prepares to go Qui Gon Jinn on you. Change to the power you go from spark mandrill, and climb the wall as he rushes you. He will shoot at you from the eye in his forehead, and bounce off the walls, keep shooting at him when you have a good shot, from time to time he will block your attacks, just keep dodging him and shooting at him and he too will di... what the fuck did his head just float up and attach to another body got damn it Sigma. That's right he is ready for round two, he has floating hands that shoot out electric blots, DON'T get hit by these. Change to Armored Armadillo's power. Avoid the fire he breaths, and the electric balls he shots out, and climb the walls if it looks like the hands don't come down to pick up anytime soon, be quick about it as they rotate during battle. You have to shoot him in the face, or he won't take any damage, keep this up and he will die, X will beam out, and you will have beaten the game. Only to find out that sigma ISN'T DEAD, holy fuck mate, just die already.  Did i hear someone say Mega Man X 2?




Over all Mega Man X was a great game, I enjoy playing it still do to this day, and while there are is a remake of this game for the PSP I prefer the original, mainly because they moved the power up locations around and that pissed me off. This game is a classic, and in my opinion has well aged well, despite the limitations of a 16 bit console in the face of our New Generation gaming consoles and high end PC’s. I’ve played this game more times then I can remember each time trying something different, such as no power up runs, no heart tanks, or sub tanks, no charged shots in boss fights, or I won’t fight bosses with their weakness. Sometimes I even test myself to see how fast I can beat a boss. I still love this game till this day. Why is that some of you may ask, well it’s because of the final secret that upgrade I refused to mention before. Though if you have the any common sense you would have goggled it and found out how to get it.

The Hadouken

Just as the name says, X can learn how to do the all-powerful Hadouken, all you need to do is Defeat ALL the 8 main bosses, get ALL 4 of the upgrades, find ALL the Heart tanks there is one in each level making a total of 8, and get ALL 4 sub tanks. Once you have all of this go BACK to Armored Armadillo’s lvl, before you make it to the end of the lvl you might want to farm some extra lives, there is a bat here, with a HUGE head, who loves you and wants hugs, kill it for an extra life, what can I say love hurts, that bat just had to learn the hard way. After you have farmed at the very least 6 lives from the bat, (more if our prone to dying on you way to to the end of the stage.) make your way to the end of the stage. When you get to the stage where you ride the rail cart thing, right to the out side of Armored Armadillos door, dash jump to the wall at the highest point, wall kick up the wall, and you we see a health capsule, nothing else here, so  what do you do now? You kill yourself. Yep not even playing do this 5 times, Now when you come back through here, and wall kick up the wall there will be a armor capsule, in the place of the health capsule, Dr Light will give you a message, step in then receive your prize, THE ONE HIT HADOUKEN. This move kills every boss save for Sigma in his final form in one hit, you need full hp to use it, and it is about a half second cool down timer till you can launch it again in case you miss.


I hope you guys enjoyed reading this as much as I enjoyed writing it and playing the game, and if you haven't played Mega Man X i hope this encourages you to go out and pick up. I personally am a Bigger fan of the X series then i am of the Mega Man series, but you decide for yourself just which game is for you.  I will not be rating this game, I see no reason to give it a number rating. It's probably the most pointless thing in gaming to be honest. If you want to purchase this game, it's on the PSP and even cell phones i recall right. Again I want to thank you all for your continued support, and your time, and as always I’ll see you all next time.

Tuesday, May 7, 2013

Get ready for The next two weeks.

Megaman X tomorrow, count on it.

          Sorry it took so long folks, I have been having a lot of personal issues to deal with as of late. I won't bore you with the details, lets just say, I almost forgot who I was and leave it at that. Needless to say, Im back on track and ready to bring you all the content I promised. NOW as the title suggest, yes Megaman X is coming to you to tomorrow, just going be putting the finishing touches on it today. As for the rest of the content I cant make no promises for dates to expect them, but I did just beat Bioshock (not 2 or infinite just Bioshock), Shadow of the Colossus and Ico, and though Ico wasn't requested, it goes with Shadow of the Colossus and I didn't feel right playing one without the other, and it came in a pack with both of them, so look at it like bonus content you didnt ask for, cause lets face it, if you asked for Shadow of the Colossus you were going to ask for Ico next right? Right? RIGHT? Yeah Im right, moving on What to expect for the next two weeks lets take a look down below shall we.

For the Blog

  • As stated Megaman X is coming out TOMORROW I will move heaven and earth to make this happen.
  • Gaming news is coming but We are still designing the page, we arent doing that pick a picture for the interwebs and using it for a background shit, no I am actually making a background, one that fits the theme of what we are doing here. There is a lot I dont know how to do with CS5 but what better way to learn right.
  • Im still working on Kingdom hearts, its not coming anytime this week or next week, so dont expect it.
  • Having finished Bioshock, and playing midway through 2 an a third of infinite Im going to be working on a little something of a three part review of the three games. Sorta My take on Bioshock how you go transition from 1 to 2 to 3 and the differences and similarities between all of them. Because of the size of this request, dont expect to see this in the next two week, this was a special request, and I want to get it right, or Lord knows the Bioshock fans will eat me alive.
  • Shadow of the Colossus + Ico, will be coming just as soon as we get the extended content page up.
  • Random blogs, until we get the extend content up, if I come across something I feel you guys should be informed about, I will do a post on it, right then and there. Along with these random blogs, Ill also be giving updates on several things through out the week.
Now I know what youre saying, this doesnt sound like a crazy two weeks at all. Well thats because the top half only covers post on the blog, this next half is where my next two weeks get kinda crazy. I will be generating a lot of Youtube content some of which for those who asked for it, my be commentated.

For Youtube

  • Ive got more Starcraft 2 coming, FINALLY I know, had to re install ALL of my games that were on my hard drive, you know the one that failed deleting all of my content and a good hand full of my blog ideals. No worries though, its back fully installed and we are a go for more starcraft 2 story.
  • Final Fantasy LP was canceled, instead the person who requested it, asked me to play Deus Ex Human Revolution. So Ill be starting on that.
  • FTL will be coming, due to the nature of this game, and the purpose for why i'm playing it, this game isn't a primary focus, i'm only going to do one or two more play throughs, but i'm really just show casing the game so that my friends know what kind of game it is. Alot of my friends never even heard of it.
  • If I can get my mic to work with me, Ill be bringing you videos of my thoughts about gaming, and some of the things Ive read or heard gamers say. 
I'll be working with Skyler on the Extend Content, trying to get that up and running and ready to be posted on, there still isnt anything there, so dont click the link. You have been warned. As always thank you for your time and continued support, and Ill see you guys next time.



Saturday, May 4, 2013

Jirard's newest Video


I normally don't do this kind of thing, and in the future i probably won't as this blog isn't really created to promote other Youtuber's or gamer's in this manner, normally I just plug their names in and leave it at that, but i felt this video should be watched, for all those Metal Gear Solid fans out there, and those are into really good Youtuber's I believe you should head over to Jirard's Channel on youtube and watch his newest video. The man is one hell of a gamer, and did one hell of a review of Metal Gear Solid, link is provided below along with the video if you so desire to watch it here. I had NOTHING to do with this video, all credit goes to Jirard Khalil, Greg Wilmont, and those listed in the special thanks at the end of their video. now without futher delay, i provide for you THE LINK.





DISCLAIMER:

ALLOW ME TO REPEAT MYSELF, NOT A SINGLE SECOND OF THIS WAS DONE BY ME, I HAD ABSOLUTELY NOTHING TO DO WITH THIS, ALL OF THIS WAS THE WORK OF THE FINE GENTLEMEN OVER AT 
THE COMPLETETIONIST.


For more of his videos click the link below... go on you know you wanna.



Keep up the great work Jirard, and Greg! As for you guys, i'll see you all next time, thanks for your continued support and any support you provide to Jirard and his on going effort to completely DEMOLISH video games in the complete entirety. Thanks, and i'll see you all next time. 

Changing what made your game great to begin with.


Changing what made it great to begin with. Is it a bad ideal, a risky gamble, or a good move.


What kind of gamer suggest that removing successful parts of a game in exchange for new parts which "might" be successful, is a great business model, and good for gaming. Casual gamer's who have no idea how the gaming market works, that's who. Any real gamer knows that when you break way parts of a game that worked, in exchange for anything YOUR GOING TO PISS OFF YOU FAN BASE. NEWSFLASH, that's where your money comes from, you don't want to lose or alienate your fan base.  A youtuber by the name of fastpager200 stated

 but to me, breaking off elements of what made it successful and replacing them can turn out OK if it does it right. also, i am not talking about the first sequel i mean like very late in the series.




I’m well aware that you shouldn't EVER take what a youtuber said seriously, but something about this particular comment got me thinking about what several game companies have decided to do. About how several of them have decided to change major elements of a game in hopes to reach out to a wider audience. Sadly the vast majority of them fall short. Why do they fall short you may ask? Well in my opinion it’s because they are changing major successful elements of their game to please people who never followed there game. They gamble with their fan base, innovating in areas that could alienate them, in hopes they gain new fans. Sadly it rarely ever pans out the way they hope. I mean I understand innovation, and I’m all for it, but not with a preexisting formula that has been known to work time and time again. I mean look at Square Inix, EA, and Ubisoft, each one had a great series, Final Fantasy for Square, Simcity for EA, and Assassins Creed for Ubisoft, and each one decided to try and change major elements to their preexisting formula, and were dealt a major blow in return from fans of the series.

Square Inix - Final Fantasy


Final Fantasy to me is the Call of Duty of Fantasy Action-Adventure/RPG’s. Like Call of Duty very few of the Final Fantasy series are actually sequels, only those like Final Fantasy X 2 and Final Fantasy XIII 2 and the yet to be released Lightning Returns are sequels to their respected titles. They are based off a Formula Square has used from the beginning, one that has been known to work time, and time again, and put numbers on the board. A formula that over time has been steadily growing, with Square taking out bad elements, in exchange for newer ones, in hopes they will serve to benefit the overall formula.  Over the years Final Fantasy has built up a fierce following, made up of gamers who tend to argue over just which Final Fantasy is better than the other. The biggest rivalry being “Cloud vs Squal” While Kelfka and Sephiroth remain the biggest antagonist in the series.

Recently Square released Final Fantasy 13, doing exactly what fastpager200 suggested. As a result many Final Fantasy fans hammered down on them hard, I personally didn’t even finish the game, I couldn't get into it like I did with the previous Final Fantasy’s. Why is that? Simple really, because they removed A LOT of what made the series great to me, there was no open world exploration, the Levels were closed off and linear, I couldn't back track in half the stages, and the combat was bad, half the time my party which were more then strong enough to kill a boss died because of stupid AI choices, where my medic would stand RIGHT in the mist of a.o.e attacks when he should have been out of range, resulting in him dying, and as a result my sentinel would soon die. While the story was similar to all the rest, that feel that I was playing a Final Fantasy game was replaced with frustration, and that general feeling that something was missing. In their recent attempt to fix this they released Final Fantasy XIII 2, An while they fixed a lot of the problems in the first, it still didn't feel like Final Fantasy, it was still missing major elements they cut out of it. Now they are making Final Fantasy XIII Lightning Returns… Only time can tell if it will be good, and only because of loyalty do I even consider buying this game.

Electronic Arts - SimCity


I think it’s a save bet to assume that like many of you out there, I have played EVERY Simcity since the beginning. An while SimCity has seen many changes, it stayed true to what it started, an still to this day I feel it’s the best in city building simulators out there. Thing is I hate AODRM, I hate that they took and limited my city size to encourage multiplayer, I hate that my enjoyment in the game is dependent on EA’s ability to keep the servers running, and I hate that at any moment a game I used to be able to enjoy can be taken down and I can’t play it. All the previous SimCity games allowed you to play whenever you wanted, however you wanted. There was no way that they could “close” the game down if it wasn’t profitable, if you had the game, you owned it for life, and it was yours, they had no control over what you did with that copy of the game.  Now they have taken so much away from you that it’s not even funny, a feature I’m particularly vexed about is the fact that my save files aren't my own, if i destroy my city in a freak accident i can't just boot up a previous save, an worse the multiple times I have logged out of the game only for it to tell me a the last moment that my save files FAILED TO SYNC I.E. MY GAME DID NOT SAVE. That means any and all work I did in my city, gone. I never had this issue before hand, and I don’t enjoy having it now. Simply put, they changed a lot of major elements, and the only people who are enjoying this game, NEVER PLAYED A SIMCITY GAME PRIOR TO THIS ONE.

Ubisoft – Assassins Creed


          Recently I’ve come to find out, far more people then who I originally expected were dissatisfied with Assassins Creed 3. While Assassin’s Creed wasn't the best game around, it was one of the most innovative games of its time, and due to that innovation, it developed a fan base. Assassin’s Creed 2 followed a similar formula extending it, adding a fresh new feel, while downsizing to a smaller game in some aspects. Brotherhood, and Revelations both followed the same formula, and were great games in their own right. ASSASSINS CREED 3 HOWEVER FEEL SHORT, as they ham fist'd the Tree running, (although I still kinda enjoyed it when I got used to it, but it could have been much better, and used more often.) the characters were barely even likable  and hardly relatable, and the side quest were just not interesting. They decided to change major key elements, to take out major key elements that made Assassins creed so great, and the game suffered as a result of this choice.

          What am I getting at you may ask? Simple, you never want to cut out major parts of the game that made it what it was. It’s a risky gamble and very few companies, a small fraction, manage to do it right. Lets look at Metal Gear Solid, then Look at Metal Gear Rising. While not exactly Metal Gear Solid, it still had that Metal Gear feel it, it still had the major and key elements that made a Metal Gear game what it was while providing something new and fresh to the scene. For another example of breaking off successful parts of a game in its main franchise and alienating fans, yet still being successful would be Saints Row. While I personally hate what the game has become, many others LOVE IT. Saints Row lost it’s story driven purpose, it’s character development, and any seriousness it once had, for a more over the top, insane, nonsense fun style of game play. YES I know THQ is no more, yet Saint’s Row will live on, as I do believe Koch Media bought the Volition and Metro, Volition of course being the studio behind Saints Row, for 28 million.

          My point is that it’s a risky gamble, if you fail you lose majority of your fan base, and revenue that comes with them buying the game the love. That isn't something any game company should really be wanting to do, I can’t see any logic or reasoning behind cutting out successful elements to make room for content that players might not like, or do want. All you will do is leave them disappointed as they will wonder “where this piece of the game went”, or “why they cut this out, to add that.” As fastpager200 said if done correctly it could work, question is, who can do it correctly. An the sad answer to that is, not many, as many have tried and only few have successes in the endeavor. Anyway, I hope this gives you food for thought, and at the very least something to talk about with your friends, and as usual thank you for your time and your continued support, and I’ll see you guys next time. 

Friday, May 3, 2013

Gaming with Dee Extended Content *under construction*

The new blog is under construction, the blog is up, but there is nothing there, your welcome to click on the like, but there is nothing there, you can check out the blog as many times as you want, but until i post here that it's up and ready, and i'm generating content for it... THERE WILL BE NOTHING THERE. If you want to see what changes it will undergo through the process of getting it up, well that's why i provided the link. Simply click the link under the "pages" to the left of this post, but remember there is no content there O.O

Thursday, May 2, 2013

Starbound Pre-Order and Beta Invites


Starbound

Pre-order and Beta Invites

That’s right folks, the long awaited Beta for Starbound is on its way. For all those like myself who were fans of Terraria, if you haven’t Taken a look at Starbound you should be ashamed of yourself. You should head over there NOW and redeem yourself before the game is actually out in full release Playstarbound.com GO NOW. For those of you who have, trust me when I say I understand your excitement. Having Pre-Ordered the game myself, I’ve decided to do this blog on the spot to encourage more of you to support their project. 

What is Starbound



Starbound is a game (DUH) in development by Chucklefish, a Indie game company,  it is a 2D  side-scroller sandbox game, similar to,yet from the looks of it, far better than, Terraria. Those who followed and played Terraria remember back in March of 2012 when Terraria stopped updating. This came with as a major shock to those who played the game, as there was so many area’s where the game could have been improved, and we were looking forward to future development of this title. Shortly after reading the post about Terraria ending on Kotaku, while mindlessly drifting through the post over on Rock Paper Shootgun in April 2012 I learned of Starbound. Just like Terraria, Starbound has mining, it has Construction, a similar visual style, and yes a crossover in design, but there are several difference in Starbound, For one, rather than seeding various standalone worlds, Starbound takes place on several planets. It’s like Terraria… in space lol. There are a a lot more items with a wider variety in terms of creatures and landscapes. If you ask me Starbound is looking to be a great game. Below are some snapshots Character Creator, it's in it's beta stages. What this means is that their are possible changes that can and will be made to it before release. If you want to mess around with it yourself you will need to first make an account/ become a member of their forums, shoot on over to the page if via the link.






















Why should I Pre-Order this game?

If you’re a fan of TGS and watch Totalbiscuit's podcast, or even watch Totalbiscuit I’m sure this is a question your asking yourself RIGHT NOW. Well one, depending on how much you pay when you pre-order depends on how much you get. The pre-orders can be seen on their page Playstarbound.com/store/  where the lowest payment to pre-order Starbound is 15   dollars. This gets you 1 copy of Starbound +   a steam key when it comes to Steam, a Beta Invite, and Starbound’s Sound track WHICH is available now, (the soundtrack that is, not the beta.)  The highest you can pre-order for is 2000, I personally did the 20 pre-order.  Did I forget to mention that both Totalbiscuit and Jesse Cox said they would to a let's play of Starbound on it’s release. If you watched their Terraria let's play, you know that they are bound to make you want to own this game at one point in time. Why not go ahead and pre-order it now, so you can play it, and be able to contribute, via giving advice to TB and Jesse during the let's play. not like they’ll listen,Still good fun and laughs are bound to be had. Besides that, they are adding content when they reach certain Stretch Goals. Right now they have added in Pets, Fossils, and my favorite a new race The Novakids.



Why are you still here?

Seriously go the the website and check out the game… I gave you links, what are you a stalker, what you want more? Anything else you need to know about Starbound can be found on their website, look here is another link Playstarbound.com, I'll be doing a more in depth review of this through out the beta and apon release. As always thank you for your continued support and i'll see you all next time.




Wednesday, May 1, 2013

GAMING NEWS COMING SOON TO A BLOG NEAR YOU.

So i've been hard at work, working on the format for the Video gaming news, trust me when i tell you it wasn't easy to find a way to go about doing this, as most everything has already been done, and there very few ways to go about giving news in the first place lol. None the less, with the help of Nevaeh Howard, and Skyler Thomas we have done it. Due to the nature of  this we will be working it into a newer Blog that will be connected to this blog, JUST NOT ON TUMBLR. I'll give  you more on the Tumblr situation, but lets just say your probably not going to like it. So over the next few days, we will create and design the new blog, which if you haven't guess will also be on blogger. On this new blog you will find All ORIGINAL CONTENT. Such as The story break down for Kingdom Hearts which will be coming in the near future, as well as the Evolution of Bioshock. There we will also be posting Game Reviews for the older games as well. Gaming with Dee will be ran to Cover NEW, and CURRENT game reviews, as well as Gamine News, and it will also cover and feature any new Video's posted on Youtube.

P.S.
       For those of you wondering The Mega Man X review is coming Friday, it will be the one exception to this new change, as it will be on the Main blog Gaming with Dee. As usual thank for your continued time and support, and thank you Skyler and Nevaeh for your efforts to help make this a better blog.